t["T_POSY"], t["T_POSX"])
if 1 == move_result[0]:
pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
- passable = ("." == chr(world_db["MAP"][pos]) or
- ":" == chr(world_db["MAP"][pos]) or # #
- "_" == chr(world_db["MAP"][pos])) # #
hitted = [id for id in world_db["Things"]
if world_db["Things"][id] != t
if world_db["Things"][id]["T_LIFEPOINTS"]
if test and t == world_db["Things"][0]: # #
add_gods_favor(-test) # #
return
+ passable = ("." == chr(world_db["MAP"][pos]) or
+ ":" == chr(world_db["MAP"][pos]) or # #
+ "_" == chr(world_db["MAP"][pos])) # #
dir = [dir for dir in directions_db
if directions_db[dir] == chr(t["T_ARGUMENT"])][0]
if passable: