From 66bc25319591a8e1b4688285c4a441faa1d78437 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sun, 26 May 2013 05:31:44 +0200
Subject: [PATCH] Moved seed initialization into rrand().

---
 roguelike.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/roguelike.c b/roguelike.c
index 7b2d159..c91c407 100644
--- a/roguelike.c
+++ b/roguelike.c
@@ -8,13 +8,12 @@
 #include "roguelike.h"
 #include "keybindings.h"
 
-static uint32_t seed = 0;
-
 uint16_t rrand() {
 // Pseudo-random number generator (LGC algorithm). Use instead of rand() to ensure portable predictability.
   uint32_t a   = 1103515245;      // Values for a and b as recommended by POSIX.1-2001 (see man page rand(3)).
   uint16_t b   =      12345;
   uint32_t mod = 2147483648;
+  static uint32_t seed = 0;
   seed = ((seed * a) + b) % mod;
   return (seed / 65536); }        // Ignore least significant 16 bits (they are less random).
 
-- 
2.30.2