From: Christian Heller Date: Mon, 11 Sep 2017 21:49:50 +0000 (+0200) Subject: Move libgl1-mesa-dri into minimal 3d accel list. X-Git-Url: https://plomlompom.com/repos/%22https:/validator.w3.org/%7B%7Bprefix%7D%7D/bar%20baz.html?a=commitdiff_plain;h=cb92aa8edebf12ebc471abd0e2c32de1ec01cc41;p=config Move libgl1-mesa-dri into minimal 3d accel list. --- diff --git a/ansible/config_new.yml b/ansible/config_new.yml index 8153fc9..9f08e21 100644 --- a/ansible/config_new.yml +++ b/ansible/config_new.yml @@ -75,10 +75,10 @@ - name: ensure minimal X window environment apt: name={{item}} state=present with_lines: cat ~/config/ansible/files/apt-mark_new/minimal/minimal_x | sed -e 's/ *#.*$//' - - name: ensure 3d acceleration core + - name: ensure 3d acceleration apt: name={{item}} state=present with_lines: cat ~/config/ansible/files/apt-mark_new/minimal/3d_acceleration | sed -e 's/ *#.*$//' - #- name: ensure further 3d acceleration and optimus switch + #- name: ensure optimus switch # apt: name={{item}} state=present # with_lines: cat ~/config/ansible/files/apt-mark_new/W530/3d_acceleration | sed -e 's/ *#.*$//' #- name: ensure user plom is in bumblebee group diff --git a/ansible/files/apt-mark_new/W530/3d_acceleration b/ansible/files/apt-mark_new/W530/3d_acceleration index fe8a7a3..1b7e696 100644 --- a/ansible/files/apt-mark_new/W530/3d_acceleration +++ b/ansible/files/apt-mark_new/W530/3d_acceleration @@ -1,4 +1,3 @@ bumblebee-nvidia -libgl1-mesa-dri # tested as necessary for OpenGL 3D acceleration to work linux-headers-amd64 # tested as necessary to build proper nvidia-driver module primus # bridge by which bumblebee will deliver Nvidia-renderend content to Intel card diff --git a/ansible/files/apt-mark_new/minimal/3d_acceleration b/ansible/files/apt-mark_new/minimal/3d_acceleration index 9d025bb..aa318bd 100644 --- a/ansible/files/apt-mark_new/minimal/3d_acceleration +++ b/ansible/files/apt-mark_new/minimal/3d_acceleration @@ -1 +1,2 @@ libglu1-mesa # tested as necessary for OpenGL 3D acceleration to work +libgl1-mesa-dri # tested as necessary for OpenGL 3D acceleration to work