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TCE: Refactor eating.
authorChristian Heller <c.heller@plomlompom.de>
Fri, 11 Mar 2016 21:12:07 +0000 (22:12 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Fri, 11 Mar 2016 21:12:07 +0000 (22:12 +0100)
plugins/server/TheCrawlingEater.py

index d9b827bc3b28965879878b89300e6e397fef94d5..cf6f204d8933505190f4e6b0121c67a13ed3fc51 100644 (file)
@@ -129,14 +129,15 @@ def actor_move(t):
         t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
         build_fov_map(t)
     else:
-        if t["T_BOWEL"] >= 32 or chr(world_db["MAP"][pos]) == "5":
+        height = world_db["MAP"][pos] - ord("0")
+        if t["T_BOWEL"] >= 32 or height == 5:
             return
         eaten = False
-        if chr(world_db["MAP"][pos]) == "3" and 0 == int(rand.next() % 2):
-            t["T_BOWEL"] += 3
+        if height == 3 and 0 == int(rand.next() % 2):
+            t["T_BOWEL"] += height
             eaten = True
-        elif chr(world_db["MAP"][pos]) == "4" and 0 == int(rand.next() % 5):
-            t["T_BOWEL"] += 4
+        elif height == 4 and 0 == int(rand.next() % 5):
+            t["T_BOWEL"] += height
             eaten = True
         log("You EAT.")
         if eaten: