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Use self.max_map_awakeness to recude magic numbering.
authorChristian Heller <c.heller@plomlompom.de>
Mon, 23 Dec 2019 23:23:41 +0000 (00:23 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Mon, 23 Dec 2019 23:23:41 +0000 (00:23 +0100)
commitaa8d5029e32783fa1a56cedb4c0b8aa8e79885e4
tree33866a074c31650ebbd94fa1a88e709fdfcca596
parent569bb0b9683cfd5db1fa100e49127fe84b39f0ac
Use self.max_map_awakeness to recude magic numbering.
new/plomrogue/game.py
new/plomrogue/mapping.py