From 2e1622b732921e08dcb125a32c75aea89ab047ba Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 1 Feb 2014 00:34:58 +0100
Subject: [PATCH] Fixed typo in comment.

---
 src/server/ai.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/server/ai.c b/src/server/ai.c
index 75b4b89..6c45571 100644
--- a/src/server/ai.c
+++ b/src/server/ai.c
@@ -116,7 +116,7 @@ static char get_dir_to_nearest_enemy(struct MapObj * mo_target)
 {
     /* Calculate for each cell the distance to the nearest map actor that is
      * not "mo_target", with movement only possible in the directions of "dir".
-     * (Actor's own cells start with a distance of 0 towards themselves.)
+     * (Actors' own cells start with a distance of 0 towards themselves.)
      */
     uint8_t max_score = UINT8_MAX; /* Score for cells treated as unreachable. */
     char * dirs = "NESW";
-- 
2.30.2