From 98f19424a1201f9335d7168b3d32150ecc28542b Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sun, 13 Mar 2016 21:16:54 +0100 Subject: [PATCH] TCE: Add death touch on GRACE >= 16. --- plugins/server/TheCrawlingEater.py | 42 ++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 9ac6c07..798ad57 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -136,6 +136,32 @@ def play_move(str_arg): log("You CAN'T eat your way through there.") +def suck_out_creature(t, tid): + if t == None: + t = world_db["Things"][tid] + elif tid == None: + tid = next(tid for tid in world_db["Things"] + if world_db["Things"][tid] == t) + room_stomach = 32 - world_db["Things"][0]["T_STOMACH"] + room_kidney = 32 - world_db["Things"][0]["T_KIDNEY"] + if t["T_STOMACH"] > room_stomach: + t["T_STOMACH"] -= room_stomach + world_db["Things"][0]["T_STOMACH"] = 32 + else: + world_db["Things"][0]["T_STOMACH"] + t["T_STOMACH"] + t["T_STOMACH"] = 0 + if t["T_KIDNEY"] > room_stomach: + t["T_KIDNEY"] -= room_stomach + world_db["Things"][0]["T_KIDNEY"] = 32 + else: + world_db["Things"][0]["T_KIDNEY"] + t["T_KIDNEY"] + t["T_KIDNEY"] = 0 + hitted_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + log("You SUCK EVERYTHING from " + hitted_name + ", killing them.") + world_db["die"](t, "FOO") +world_db["suck_out_creature"] = suck_out_creature + + def actor_eat(t): from server.utils import mv_yx_in_dir_legal, rand from server.config.world_data import symbols_passable @@ -151,9 +177,15 @@ def actor_eat(t): hit_id = hitted[0] hitted_tid = world_db["Things"][hit_id]["T_TYPE"] if t == world_db["Things"][0]: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](None, hit_id) + return hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] log("You SUCK from " + hitted_name + ".") elif 0 == hit_id: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](t, None) + return hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] log(hitter_name +" SUCKS from you.") hitted = world_db["Things"][hit_id] @@ -202,9 +234,15 @@ def actor_move(t): hit_id = hitted[0] hitted_tid = world_db["Things"][hit_id]["T_TYPE"] if t == world_db["Things"][0]: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](None, hit_id) + return hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] log("You BUMP into " + hitted_name + ".") elif 0 == hit_id: + if world_db["GRACE"] >= 16: + world_db["suck_out_creature"](t, None) + return hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] log(hitter_name +" BUMPS into you.") return @@ -218,6 +256,8 @@ def actor_move(t): world_db["MAP"][t["pos"]] = ord("0") if world_db["GRACE"] < 8: log("You can now eat ALL walls.") + if world_db["GRACE"] < 16: + log("You now have the DEATH touch.") if world_db["GRACE"] < 24: log("You will now LEVITATE over holes.") world_db["GRACE"] += 8 @@ -349,6 +389,8 @@ def turn_over(): if t["T_PROGRESS"] >= effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(t) + if t["T_LIFEPOINTS"] <= 0: + continue t["T_COMMAND"] = 0 t["T_PROGRESS"] = 0 if t["T_BOWEL"] > 16: -- 2.30.2