2015-03-15 |
Christian Heller | Client: Shrink "stats"/"info" window (7DRL: expect... |
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2015-03-15 |
Christian Heller | Update READMEs. |
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2015-03-15 |
Christian Heller | 7DRL: Remove all window manager interactivity from... |
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2015-03-15 |
Christian Heller | Improve testing script. |
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2015-03-15 |
Christian Heller | 7DRL: more balanced world config. |
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2015-03-15 |
Christian Heller | 7DRL: Make actors with more TT_LIFEPOINTS move faster. |
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2015-03-15 |
Christian Heller | Fix bug in seeing_thing(). |
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2015-03-14 |
Christian Heller | 7DRL: Redo colors. |
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2015-03-14 |
Christian Heller | Redo AI. |
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2015-03-14 |
Christian Heller | Client: Slightly grow wait time in test_and_poll_server(). |
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2015-03-14 |
Christian Heller | Better integration of eat cost vs. eat gain in all... |
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2015-03-14 |
Christian Heller | get_inventory_slot_to_consume(t): Eat anything if deep... |
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2015-03-14 |
Christian Heller | Use dedicated log() for all log messages. |
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2015-03-14 |
Christian Heller | Further improve get_inventory_slot_to_consume() healthi... |
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2015-03-14 |
Christian Heller | 7DRL: Only player may pick up non-food.(Or AI axe-block... |
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2015-03-14 |
Christian Heller | Enhance sanity of get_inventory_slot_to_consume. |
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2015-03-14 |
Christian Heller | Fix bug in standing_on_food() (returned True on items... |
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2015-03-14 |
Christian Heller | Update testing script to new healing algorithm. |
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2015-03-14 |
Christian Heller | Improve try_healing() chance. |
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2015-03-14 |
Christian Heller | Update testing script to new hunger system. |
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2015-03-14 |
Christian Heller | Greatly simplify hungering / over-eating. |
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2015-03-14 |
Christian Heller | Simplify hunger() with Python's built-in abs(). |
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2015-03-14 |
Christian Heller | 7DRL: Update test script. |
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2015-03-14 |
Christian Heller | In hunger(), correct log message on actually over-eatin... |
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2015-03-14 |
Christian Heller | 7DRL: Extend EMPATHY display with actors' current actions. |
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2015-03-13 |
Christian Heller | 7DRL: Default to EMPATHY set as long as no mission... |
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2015-03-13 |
Christian Heller | 7DRL: Redo color scheme. |
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2015-03-13 |
Christian Heller | 7DRL: Show actors' health on map (for non-player only... |
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2015-03-13 |
Christian Heller | 7DRL: Exclude map cells with actors in FOV on them... |
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2015-03-13 |
Christian Heller | 7DRL: Via stacks depth map, add visualization of thing... |
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2015-03-13 |
Christian Heller | Fix default corpse IDs. |
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2015-03-13 |
Christian Heller | Define stack order by thing type id order (highest... |
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2015-03-13 |
Christian Heller | 7DRL: Make "Things here" window scrollable. |
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2015-03-13 |
Christian Heller | 7DRL: Prefix THINGS_HERE info with terrain name. |
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2015-03-13 |
Christian Heller | Fix TT_CORPSE_IDs (accidentally refered to bear, not... |
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2015-03-13 |
Christian Heller | 7DRL: Start 1st mission plant more numerous, but less... |
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2015-03-13 |
Christian Heller | 7DRL: Don't count choppings of artificial wooden barrie... |
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2015-03-13 |
Christian Heller | 7DRL: Let animals proliferate on all open map cells... |
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2015-03-13 |
Christian Heller | 7DRL: New plant mission, plus lots of refactoring of... |
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2015-03-13 |
Christian Heller | 7DRL: Reduce default TT_STORAGE for player. |
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2015-03-13 |
Christian Heller | Add to TODO. |
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2015-03-13 |
Christian Heller | Client: Fix log window drawing bug (too small winmap... |
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2015-03-13 |
Christian Heller | (Tentative: Contains bugs!) Add carpentry, building... |
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2015-03-12 |
Christian Heller | Fix memory map not updating world map terrain when... |
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2015-03-12 |
Christian Heller | 7DRL: Add falling trees turning to lumber / WOOD. |
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2015-03-12 |
Christian Heller | 7DRL: Add an "axe" tool type to chop down trees with. |
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2015-03-12 |
Christian Heller | In actor_move(), don't test target cell passability... |
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2015-03-12 |
Christian Heller | Replace TT_CONSUMABLE with more general TT_TOOL (type... |
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2015-03-12 |
Christian Heller | 7DRL: Add first plant growth quest. |
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2015-03-12 |
Christian Heller | 7DRL: Don't save world_db["altar"]. |
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2015-03-12 |
Christian Heller | Allow greater TT_PROLIFERATE values. |
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2015-03-12 |
Christian Heller | More helpfulness on how to start over in a new game... |
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2015-03-12 |
Christian Heller | Update README(s). |
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2015-03-12 |
Christian Heller | Update file names in documentation. |
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2015-03-12 |
Christian Heller | Document "wait" action in log help and README. |
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2015-03-12 |
Christian Heller | Add log_help(), short usage info sent to log on server... |
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2015-03-12 |
Christian Heller | Remove debugging code. |
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2015-03-12 |
Christian Heller | Updated SERVER_COMMANDS. |
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2015-03-12 |
Christian Heller | 7DRL: Move altar positioning from server command to... |
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2015-03-12 |
Christian Heller | 7DRL: Don't use default ThingTypes that corpse to SLIPPERS. |
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2015-03-12 |
Christian Heller | 7DRL: Add endgame. |
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2015-03-12 |
Christian Heller | turn_over(): hunger() before Thing action, so no suicid... |
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2015-03-11 |
Christian Heller | 7DRL: Differentiate READMEs for 7DRL and engine. |
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2015-03-11 |
Christian Heller | Client: Change look mode cursor visualization. |
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2015-03-11 |
Christian Heller | 7DRL: Add '_' altar symbol to map, declare it walkable. |
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2015-03-11 |
Christian Heller | 7DRL: Add ALTAR positioning command / init. |
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2015-03-11 |
Christian Heller | Improve input validation in command_worldactive(). |
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2015-03-11 |
Christian Heller | Fix bug in thingproliferation() (using "." instead... |
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2015-03-11 |
Christian Heller | 7DRL: Documentation rump in SERVER_COMMANDS. |
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2015-03-11 |
Christian Heller | 7DRL: Add vegetation-friendly land, make plant spread... |
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2015-03-11 |
Christian Heller | Handle cases where game / server starts on dead player. |
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2015-03-11 |
Christian Heller | 7DRL: Declare ':' map cells open / passable / proliferable. |
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2015-03-11 |
Christian Heller | Rename remake_map() to make_map(). |
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2015-03-11 |
Christian Heller | Fix map invalidation in command_maplength(). |
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2015-03-11 |
Christian Heller | Save world map in savefile, generate only on MAKE_WORLD... |
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2015-03-11 |
Christian Heller | Output message about inability to set world active. |
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2015-03-11 |
Christian Heller | Add comment about last commit's feature. |
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2015-03-11 |
Christian Heller | Ignore lowercase-starting (= player) commands when... |
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2015-03-11 |
Christian Heller | Fix buggy map existence test in command_worldactive(). |
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2015-03-11 |
Christian Heller | Re-insert map existence check in command_worldactive(). |
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2015-03-11 |
Christian Heller | Don't save non-active world. |
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2015-03-11 |
Christian Heller | 7DRL: Client map coloring. |
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2015-03-11 |
Christian Heller | Update default world and testing script data. |
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2015-03-11 |
Christian Heller | Simplify and optimizing Thing proliferation rules. |
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2015-03-11 |
Christian Heller | Minor optimization in update_map_memory(). |
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2015-03-11 |
Christian Heller | 7DRL: New interface config for client. |
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2015-03-11 |
Christian Heller | Undo previous commit, fixed keybindings at wrong place. |
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2015-03-11 |
Christian Heller | Client: Use X/Y instead of x/y for window size config... |
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2015-03-10 |
Christian Heller | 7DRL: More scenario-friendly worldconf. |
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2015-03-10 |
Christian Heller | 7DRL: Non-players picking up player-dropped consumables... |
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2015-03-10 |
Christian Heller | Let actor_pick_up pick up most nutritious Thing as... |
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2015-03-10 |
Christian Heller | Fix bug in dying actor dropping Things: Unset "carried... |
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2015-03-10 |
Christian Heller | Let dying actors drop their things. |
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2015-03-10 |
Christian Heller | 7DRL: Let GOD_FAVOR in-/decrements be affected by GOD_MOOD. |
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2015-03-10 |
Christian Heller | Extend testing script test game. |
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2015-03-10 |
Christian Heller | Let death/killing of creatures affect God's mood and... |
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2015-03-10 |
Christian Heller | Fix replay mode overwriting save file on quit. |
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2015-03-10 |
Christian Heller | 7DRL: Wounding (worse: killing) other creatures lowers... |
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2015-03-10 |
Christian Heller | Fix another string building bug in actor_move(). |
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2015-03-10 |
Christian Heller | 7DRL: De-/increment God's mood with lifepoints, and... |
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