- terrain = \
- self.thing.game.maps[self.thing.position[0]][self.thing.position[1]]
- if terrain in self.thing.game.terrains:
- terrain_type = self.thing.game.terrains[terrain]
- if 'sittable' in terrain_type.tags:
- self.thing.standing = False
- self.thing.send_msg('CHAT "You sink into the %s. '
- 'Staying here will reduce your weariness."'
- % terrain_type.description)