-(It might also work on other Unix-like systems with ncurses, who knows.)
-
-Note that make generates two executables ./roguelike-server and
-./roguelike-client. ./roguelike is a pre-existing shell script that merely
-executes both of them, with the server as a background job. You may also
-ignore the script and start the two by hand.
-
-Client's keybindings and window management
-------------------------------------------
-
-In the client's default window configuration, the window appearing on the left
-sports a list of keybindings available globally, and additionally via the window
-currently selected as active.
-
-Hit "w" (per default keybindings) to switch the "active" window to a view that
-allows changing its geometry. One further hit on "w" switches the window to a
-view that allows changing its window-specific keybindings. The global
-keybindings may be changed in the "Global keys" window, those of the window
-geometry configuration in the "Window geometry keys" window, and those of the
-window-specific keybindings configuration in the "Window keybinding keys"
-window; by default, these three windows are not visible, but may be turned on by
-(per default keybindings) hitting the "F6", "F7" and "F8" keys.
-
-Keybindings and default window selection / visibilities / geometries are read
-from the textfile ./confclient/interface_conf by default, or by another one
-named by the -i command line option of the client. Some other default window
-configurations are stored below ./confclient/single_windows/: "map", "info",
-"inventory" and "log". Each of these opens up only a single window into the
-client, filling up the entire terminal. This may be useful for running multiple
-clients in parallel in multiple terminal windows that may be managed by one's
-own window manager choice, instead of relying on plomrogue-client's bizarre
-in-client window management.
+(If you got a version of djb's redo build system installed and in your $PATH,
+you could also do a simple "redo" instead of "./redo". The ./redo script calls a
+simple partial shell script implementation of redo stored below
+./build/redo_scripts/, written by Nils Dagsson Moskopp a.k.a. erlehmann.)
+
+There are two executables ./roguelike-server and ./roguelike-client.
+./roguelike is a pre-existing shell script that merely executes both of them,
+with the server as a background job. You can also ignore the script and start
+any of the two by hand.
+
+Keybindings
+-----------
+
+a - let AI decide move
+
+w - move north-west
+e - move north-east
+s - move west
+d - move east
+x - move south-west
+c - move south-east
+
+w - wait one turn
+
+l - toggle "look" mode, investigate map cells by moving a cursor over the map
+ instead of the player avatar
+
+p - pick up item
+D - drop item selected in inventory
+u - use item selected in inventory
+
+UP - navigate upwards in Inventory
+DOWN - navigate downwards in inventory