home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Add hint to TODO on how to improve field of view calculation.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index bc87d095f830bac174b90b2aa901821fa86e8ace..6ac09aac9b5754e3f67e0781cd2ee79cada5879b 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,33
+1,28
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+IN GENERAL:
- check for return values of *printf()
- check for return values of *printf()
-- make config files format more readable / self-explanatory
-
-SERVER:
+- be more strict and humble when allocating memory from the stack
--
implement field of view / line of sight and obstacles for those on the map
+-
expand use of hardcoded_strings module(s)
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+BOTH SERVER/CLIENT:
-- is it actually useful to define map object action ids in the config file?
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- make shape of map (and diagonal movement penalty) configurable in config file
+SERVER:
--
for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+-
optimize too-slow AI / FOV algorithms; maybe use
+ <http://forums.roguetemple.com/index.php?topic=3675.0>?
-- rename confserver/defs to confserver/map_objects
+- save confserver/world data in record and save file, too; handle them like god
+ commands
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h