+ elif self.mode.name == 'take_thing':
+ self.log_msg('selectable things:')
+ player = self.game.get_thing(self.game.player_id)
+ selectables = [t for t in self.game.things
+ if t != player and t.type_ != 'Player'
+ and t.position == player.position]
+ if len(selectables) == 0:
+ self.log_msg('none')
+ else:
+ for t in selectables:
+ self.log_msg(str(t.id_) + ' ' + self.get_thing_info(t))