- uint16_t offset = draw_titled_keybinding_list(world, title, win, 0, kb_p);
- add_line(world, win, " ", 0, 0);
- draw_titled_keybinding_list(world, "Global keybindings", win, offset + 1,
- world->kb_global.kbs);
+ uint16_t offset = draw_titled_keybinding_list(title, win, 0, kb_p);
+ add_line(win, " ", 0, 0);
+ struct KeyBinding * kbs_glo = world.kb_global.kbs;
+ draw_titled_keybinding_list("Global keybindings", win, offset + 1, kbs_glo);