X-Git-Url: https://plomlompom.com/repos/%22https:/validator.w3.org/static/git-logo.png?a=blobdiff_plain;f=rogue_chat.html;h=2b104a3fa724996ed9b083aca2ecfd630b42df78;hb=1bb87f7a1151a6f244974c99cd7c392eeb0a8a35;hp=ef87c0f5888b8b449680cd22357bd1c5865da2fe;hpb=61fa10d0738452a5f0e62fd33d48eabcfa46b7c3;p=plomrogue2
diff --git a/rogue_chat.html b/rogue_chat.html
index ef87c0f..2b104a3 100644
--- a/rogue_chat.html
+++ b/rogue_chat.html
@@ -51,7 +51,7 @@ keyboard input/control:
|
-
+
@@ -96,10 +96,10 @@ keyboard input/control:
help:
flatten surroundings:
teleport:
-pick up thing:
drop thing:
open/close:
consume:
+
@@ -143,6 +143,10 @@ let mode_helps = {
'short': 'command thing',
'long': 'Enter a command to the thing you carry. Enter nothing to return to play mode.'
},
+ 'take_thing': {
+ 'short': 'take thing',
+ 'long': 'You see a list of things which you could pick up. Enter the target thing\'s index, or, to leave, nothing.'
+ },
'admin_thing_protect': {
'short': 'change thing protection',
'long': 'Change protection character for thing here.'
@@ -208,7 +212,6 @@ let key_descriptions = {
'help': 'help',
'flatten': 'flatten surroundings',
'teleport': 'teleport',
- 'take_thing': 'pick up thing',
'drop_thing': 'drop thing',
'door': 'open/close',
'consume': 'consume',
@@ -461,6 +464,7 @@ let server = {
game.tasks = tokens[1].split(',');
tui.mode_write.legal = game.tasks.includes('WRITE');
tui.mode_command_thing.legal = game.tasks.includes('WRITE');
+ tui.mode_take_thing.legal = game.tasks.includes('PICK_UP');
} else if (tokens[0] === 'THING_TYPE') {
game.thing_types[tokens[1]] = tokens[2]
} else if (tokens[0] === 'TERRAIN') {
@@ -621,6 +625,7 @@ let tui = {
mode_password: new Mode('password', true),
mode_name_thing: new Mode('name_thing', true, true),
mode_command_thing: new Mode('command_thing', true),
+ mode_take_thing: new Mode('take_thing', true),
mode_admin_enter: new Mode('admin_enter', true),
mode_admin: new Mode('admin'),
mode_control_pw_pw: new Mode('control_pw_pw', true),
@@ -640,8 +645,8 @@ let tui = {
init: function() {
this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
- "command_thing"]
- this.mode_play.available_actions = ["move", "take_thing", "drop_thing",
+ "command_thing", "take_thing"]
+ this.mode_play.available_actions = ["move", "drop_thing",
"teleport", "door", "consume"];
this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
@@ -770,6 +775,25 @@ let tui = {
}
} else if (this.mode.is_single_char_entry) {
this.show_help = true;
+ } else if (this.mode.name == 'take_thing') {
+ this.log_msg("selectable things:");
+ const player = game.things[game.player_id];
+ let selectables = [];
+ for (const t_id in game.things) {
+ const t = game.things[t_id];
+ if (t.position[0] == player.position[0]
+ && t.position[1] == player.position[1]
+ && t != player && t.type_ != 'Player') {
+ selectables.push([t_id, t]);
+ }
+ };
+ if (selectables.length == 0) {
+ this.log_msg('none')
+ } else {
+ for (const t of selectables) {
+ this.log_msg(t[0] + ' ' + explorer.get_thing_info(t[1]));
+ }
+ }
} else if (this.mode.name == 'command_thing') {
server.send(['TASK:COMMAND', 'HELP']);
} else if (this.mode.name == 'admin_enter') {
@@ -1271,18 +1295,11 @@ let explorer = {
for (let t_id in game.things) {
let t = game.things[t_id];
if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) {
- let symbol = game.thing_types[t.type_];
+ info_to_cache += "THING: " + this.get_thing_info(t);
let protection = t.protection;
if (protection == '.') {
protection = 'none';
}
- info_to_cache += "THING: " + t.type_ + " / " + symbol;
- if (t.thing_char) {
- info_to_cache += t.thing_char;
- };
- if (t.name_) {
- info_to_cache += " (" + t.name_ + ")";
- }
info_to_cache += " / protection: " + protection + "\n";
}
}
@@ -1296,6 +1313,17 @@ let explorer = {
this.info_cached = info_to_cache;
return this.info_cached;
},
+ get_thing_info: function(t) {
+ const symbol = game.thing_types[t.type_];
+ let info = t.type_ + " / " + symbol;
+ if (t.thing_char) {
+ info += t.thing_char;
+ };
+ if (t.name_) {
+ info += " (" + t.name_ + ")";
+ }
+ return info;
+ },
annotate: function(msg) {
if (msg.length == 0) {
msg = " "; // triggers annotation deletion
@@ -1352,6 +1380,14 @@ tui.inputEl.addEventListener('keydown', (event) => {
server.send(['TASK:COMMAND', tui.inputEl.value]);
tui.inputEl.value = "";
}
+ } else if (tui.mode.name == 'take_thing' && event.key == 'Enter') {
+ if (tui.inputEl.value.length == 0) {
+ tui.log_msg('@ aborted');
+ } else {
+ server.send(['TASK:PICK_UP', tui.inputEl.value]);
+ }
+ tui.inputEl.value = "";
+ tui.switch_mode('play');
} else if (tui.mode.name == 'control_pw_pw' && event.key == 'Enter') {
if (tui.inputEl.value.length == 0) {
tui.log_msg('@ aborted');
@@ -1438,8 +1474,6 @@ tui.inputEl.addEventListener('keydown', (event) => {
} else if (tui.mode.name == 'play') {
if (tui.mode.mode_switch_on_key(event)) {
null;
- } else if (event.key === tui.keys.take_thing && tui.task_action_on('take_thing')) {
- server.send(["TASK:PICK_UP"]);
} else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) {
server.send(["TASK:DROP"]);
} else if (event.key === tui.keys.consume && tui.task_action_on('consume')) {
@@ -1553,11 +1587,8 @@ document.getElementById("toggle_map_mode").onclick = function() {
tui.toggle_map_mode();
tui.full_refresh();
};
-document.getElementById("take_thing").onclick = function() {
- server.send(['TASK:PICK_UP']);
-};
document.getElementById("drop_thing").onclick = function() {
- server.send(['TASK:DROP']);
+ server.send(['TASK:DROP']);
};
document.getElementById("flatten").onclick = function() {
server.send(['TASK:FLATTEN_SURROUNDINGS', tui.password]);
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