X-Git-Url: https://plomlompom.com/repos/%22https:/validator.w3.org/static/gitweb.css?a=blobdiff_plain;f=rogue_chat.html;h=2b104a3fa724996ed9b083aca2ecfd630b42df78;hb=1bb87f7a1151a6f244974c99cd7c392eeb0a8a35;hp=ef87c0f5888b8b449680cd22357bd1c5865da2fe;hpb=61fa10d0738452a5f0e62fd33d48eabcfa46b7c3;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index ef87c0f..2b104a3 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -51,7 +51,7 @@ keyboard input/control: - + @@ -96,10 +96,10 @@ keyboard input/control:
  • help:
  • flatten surroundings:
  • teleport: -
  • pick up thing:
  • drop thing:
  • open/close:
  • consume: +
  • @@ -143,6 +143,10 @@ let mode_helps = { 'short': 'command thing', 'long': 'Enter a command to the thing you carry. Enter nothing to return to play mode.' }, + 'take_thing': { + 'short': 'take thing', + 'long': 'You see a list of things which you could pick up. Enter the target thing\'s index, or, to leave, nothing.' + }, 'admin_thing_protect': { 'short': 'change thing protection', 'long': 'Change protection character for thing here.' @@ -208,7 +212,6 @@ let key_descriptions = { 'help': 'help', 'flatten': 'flatten surroundings', 'teleport': 'teleport', - 'take_thing': 'pick up thing', 'drop_thing': 'drop thing', 'door': 'open/close', 'consume': 'consume', @@ -461,6 +464,7 @@ let server = { game.tasks = tokens[1].split(','); tui.mode_write.legal = game.tasks.includes('WRITE'); tui.mode_command_thing.legal = game.tasks.includes('WRITE'); + tui.mode_take_thing.legal = game.tasks.includes('PICK_UP'); } else if (tokens[0] === 'THING_TYPE') { game.thing_types[tokens[1]] = tokens[2] } else if (tokens[0] === 'TERRAIN') { @@ -621,6 +625,7 @@ let tui = { mode_password: new Mode('password', true), mode_name_thing: new Mode('name_thing', true, true), mode_command_thing: new Mode('command_thing', true), + mode_take_thing: new Mode('take_thing', true), mode_admin_enter: new Mode('admin_enter', true), mode_admin: new Mode('admin'), mode_control_pw_pw: new Mode('control_pw_pw', true), @@ -640,8 +645,8 @@ let tui = { init: function() { this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"] this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", - "command_thing"] - this.mode_play.available_actions = ["move", "take_thing", "drop_thing", + "command_thing", "take_thing"] + this.mode_play.available_actions = ["move", "drop_thing", "teleport", "door", "consume"]; this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"]; @@ -770,6 +775,25 @@ let tui = { } } else if (this.mode.is_single_char_entry) { this.show_help = true; + } else if (this.mode.name == 'take_thing') { + this.log_msg("selectable things:"); + const player = game.things[game.player_id]; + let selectables = []; + for (const t_id in game.things) { + const t = game.things[t_id]; + if (t.position[0] == player.position[0] + && t.position[1] == player.position[1] + && t != player && t.type_ != 'Player') { + selectables.push([t_id, t]); + } + }; + if (selectables.length == 0) { + this.log_msg('none') + } else { + for (const t of selectables) { + this.log_msg(t[0] + ' ' + explorer.get_thing_info(t[1])); + } + } } else if (this.mode.name == 'command_thing') { server.send(['TASK:COMMAND', 'HELP']); } else if (this.mode.name == 'admin_enter') { @@ -1271,18 +1295,11 @@ let explorer = { for (let t_id in game.things) { let t = game.things[t_id]; if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) { - let symbol = game.thing_types[t.type_]; + info_to_cache += "THING: " + this.get_thing_info(t); let protection = t.protection; if (protection == '.') { protection = 'none'; } - info_to_cache += "THING: " + t.type_ + " / " + symbol; - if (t.thing_char) { - info_to_cache += t.thing_char; - }; - if (t.name_) { - info_to_cache += " (" + t.name_ + ")"; - } info_to_cache += " / protection: " + protection + "\n"; } } @@ -1296,6 +1313,17 @@ let explorer = { this.info_cached = info_to_cache; return this.info_cached; }, + get_thing_info: function(t) { + const symbol = game.thing_types[t.type_]; + let info = t.type_ + " / " + symbol; + if (t.thing_char) { + info += t.thing_char; + }; + if (t.name_) { + info += " (" + t.name_ + ")"; + } + return info; + }, annotate: function(msg) { if (msg.length == 0) { msg = " "; // triggers annotation deletion @@ -1352,6 +1380,14 @@ tui.inputEl.addEventListener('keydown', (event) => { server.send(['TASK:COMMAND', tui.inputEl.value]); tui.inputEl.value = ""; } + } else if (tui.mode.name == 'take_thing' && event.key == 'Enter') { + if (tui.inputEl.value.length == 0) { + tui.log_msg('@ aborted'); + } else { + server.send(['TASK:PICK_UP', tui.inputEl.value]); + } + tui.inputEl.value = ""; + tui.switch_mode('play'); } else if (tui.mode.name == 'control_pw_pw' && event.key == 'Enter') { if (tui.inputEl.value.length == 0) { tui.log_msg('@ aborted'); @@ -1438,8 +1474,6 @@ tui.inputEl.addEventListener('keydown', (event) => { } else if (tui.mode.name == 'play') { if (tui.mode.mode_switch_on_key(event)) { null; - } else if (event.key === tui.keys.take_thing && tui.task_action_on('take_thing')) { - server.send(["TASK:PICK_UP"]); } else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) { server.send(["TASK:DROP"]); } else if (event.key === tui.keys.consume && tui.task_action_on('consume')) { @@ -1553,11 +1587,8 @@ document.getElementById("toggle_map_mode").onclick = function() { tui.toggle_map_mode(); tui.full_refresh(); }; -document.getElementById("take_thing").onclick = function() { - server.send(['TASK:PICK_UP']); -}; document.getElementById("drop_thing").onclick = function() { - server.send(['TASK:DROP']); + server.send(['TASK:DROP']); }; document.getElementById("flatten").onclick = function() { server.send(['TASK:FLATTEN_SURROUNDINGS', tui.password]);