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Move back thing protection status in display.
[plomrogue2]
/
rogue_chat.html
diff --git
a/rogue_chat.html
b/rogue_chat.html
index da13b13a392a3addfc48a04fcf056edf95006abb..ce0b6a2c9d69785c9f33b315a7660dc2f514a77f 100644
(file)
--- a/
rogue_chat.html
+++ b/
rogue_chat.html
@@
-1228,16
+1228,16
@@
let explorer = {
let symbol = game.thing_types[t.type_];
let protection = t.protection;
if (protection == '.') {
let symbol = game.thing_types[t.type_];
let protection = t.protection;
if (protection == '.') {
- protection = '
unprotected
';
+ protection = '
none
';
}
}
- info += "THING: " + t.type_ + " /
protection: " + protection + " /
" + symbol;
+ info += "THING: " + t.type_ + " / " + symbol;
if (t.player_char) {
info += t.player_char;
};
if (t.name_) {
info += " (" + t.name_ + ")";
}
if (t.player_char) {
info += t.player_char;
};
if (t.name_) {
info += " (" + t.name_ + ")";
}
- info += "\n";
+ info += "
/ protection: " + protection + "
\n";
}
}
if (this.position in game.portals) {
}
}
if (this.position in game.portals) {