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Update FOV if dropping a hat (= creating a new Thing on map).
[plomrogue2] / plomrogue / tasks.py
index edfc3d10efddbd1fc4a9d95031b3fd8ea4101aca..ef5fc5cda730be8c60d8b33f1c67252ddc4136ed 100644 (file)
@@ -103,7 +103,6 @@ class Task_PICK_UP(Task):
         to_pick_up = self.thing.game.get_thing(self.args[0])
         to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
-        #self.thing.game.changed_fovs = True
 
 
 
@@ -125,15 +124,16 @@ class Task_DROP(Task):
                       and t.position == self.thing.position]:
                 t.accept()
                 self.thing.game.things.remove(self.thing.carrying)
+                self.thing.game.changed_fovs = True
                 break
         elif self.thing.carrying.type_ == 'Hat':
             for t in [t for t in self.thing.game.things
                       if t.type_ == 'HatRemixer'
                       and t.position == self.thing.position]:
                 t.accept(self.thing.carrying)
+                self.thing.game.changed_fovs = True
                 break
         self.thing.carrying = None
-        #self.thing.game.changed_fovs = True
 
 
 
@@ -238,6 +238,7 @@ class Task_WEAR(Task):
             t.design = self.thing.game.hats[self.thing.name]
             del self.thing.game.hats[self.thing.name]
             self.thing.send_msg('CHAT "You drop your hat."')
+            self.game.changed_fovs = True  # thing addition
             for remixer in [t for t in self.thing.game.things
                             if t.type_ == 'HatRemixer'
                             and t.position == self.thing.position]: