X-Git-Url: https://plomlompom.com/repos/%22https:/validator.w3.org/static/gitweb.js?a=blobdiff_plain;f=README;h=722ce9d613d249a81bbae4afcd8fc7a77f886885;hb=e430e9baabcde0c5ee373928ffb363bb452f6bb7;hp=7b71967e9ab6cd5ef21abbb0147144444ff70969;hpb=6052be616897d692fc57ab15b56266b4b3f4668b;p=plomrogue diff --git a/README b/README index 7b71967..722ce9d 100644 --- a/README +++ b/README @@ -12,9 +12,9 @@ become dirt, skeletons or "magic meat"--such objects can be collected, and "magic meat" can be consumed to gain hitpoints. Note that different kinds of movements/actions take different numbers of turns to finish. -Enemies' AI is very dumb so far: Each turn, they try to move in the (beeline) -direction of the nearest enemy, so they often bump into, and get stuck behind, -obstacles. You can use that for your advantage. +Enemies' AI is very dumb so far: Each turn, they try to move towards their +path-wise nearest enemy. If no enemy is found in their surroundings, they just +wait. Once you start a new world, every move of yours is recorded in a file called "record". Once you re-start the game, all of your previous moves are replayed