stacksmap = bytearray(b'0' * (length ** 2)) # #
for id in [id for id in world_db["Things"] # #
if not world_db["Things"][id]["carried"] # #
- if world_db["Things"][id]["T_LIFEPOINTS"]
+ if world_db["Things"][id]["T_LIFEPOINTS"] # #
if world_db["Things"][0]["fovmap"][ # #
world_db["Things"][id]["T_POSY"] * length # #
+ world_db["Things"][id]["T_POSX"]] == ord_v]: # #
pos = (world_db["Things"][id]["T_POSY"] * length # #
+ world_db["Things"][id]["T_POSX"]) # #
- stacksmap[pos] = ord('X') # #
- for id in [id for id in world_db["Things"] # #
- if not world_db["Things"][id]["carried"] # #
- if world_db["Things"][0]["fovmap"][ # #
- world_db["Things"][id]["T_POSY"] * length # #
- + world_db["Things"][id]["T_POSX"]] == ord_v]: # #
- pos = (world_db["Things"][id]["T_POSY"] * length # #
- + world_db["Things"][id]["T_POSX"]) # #
- if stacksmap[pos] < ord('2'): # #
- stacksmap[pos] += 1 # #
+ if id == 0 or world_db["EMPATHY"]: # #
+ type = world_db["Things"][id]["T_TYPE"] # #
+ max_hp = world_db["ThingTypes"][type]["TT_LIFEPOINTS"] # #
+ third_of_hp = max_hp / 3 # #
+ hp = world_db["Things"][id]["T_LIFEPOINTS"] # #
+ add = 0 # #
+ if hp > 2 * third_of_hp: # #
+ add = 2 # #
+ elif hp > third_of_hp: # #
+ add = 1 # #
+ stacksmap[pos] = ord('a') + add # #
+ else: # #
+ stacksmap[pos] = ord('X') # #
for mt in world_db["Things"][0]["T_MEMTHING"]: # #
pos = mt[1] * length + mt[2] # #
if stacksmap[pos] < ord('2'): # #
"PLANT_1": (1, False, specialtypesetter("PLANT_1")), # #
"LUMBER": (1, False, specialtypesetter("LUMBER")), # #
"TOOL_0": (1, False, specialtypesetter("TOOL_0")), # #
+ "EMPATHY": (1, False, setter(None, "EMPATHY", 0, 1)), # #
"TA_ID": (1, False, command_taid),
"TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)),
"TA_NAME": (1, False, command_taname),
"PLANT_1": 0, # #
"LUMBER": 0, # #
"TOOL_0": 0, # #
+ "EMPATHY": 0, # #
"ThingActions": {},
"ThingTypes": {},
"Things": {}
init_pair(12, COLOR_BLACK, COLOR_MAGENTA); //
init_pair(13, COLOR_WHITE, COLOR_BLACK); //
init_pair(14, COLOR_RED, COLOR_BLACK); //
+ init_pair(15, COLOR_WHITE, COLOR_GREEN); //
+ init_pair(16, COLOR_WHITE, COLOR_YELLOW); //
+ init_pair(17, COLOR_WHITE, COLOR_RED); //
+ attr_t col_health_good = COLOR_PAIR(15); //
+ attr_t col_health_middle = COLOR_PAIR(16); //
+ attr_t col_health_bad = COLOR_PAIR(17); //
for (y = 0; y < world.map.length; y++)
{
for (x = 0; x < world.map.length; x++)
// char c = world.map.cells[y*world.map.length + x];
set_ch_on_yx(win, y, x * 2 + (y % 2), c | a); //
chtype depth = ' ' | a; //
- if (world.stacks_map[y * world.map.length + x] == '2') //
+ char stacksmapval = world.stacks_map[y*world.map.length+x]; //
+ if (stacksmapval == '2') //
{ //
depth = '+' | COLOR_PAIR(13); //
} //
+ else if (stacksmapval == 'a') //
+ { //
+ depth = ' ' | col_health_bad; //
+ } //
+ else if (stacksmapval == 'b') //
+ { //
+ depth = ' ' | col_health_middle; //
+ } //
+ else if (stacksmapval == 'c') //
+ { //
+ depth = ' ' | col_health_good; //
+ } //
set_ch_on_yx(win, y, x * 2 + (y % 2) + 1, depth); //
// set_ch_on_yx(win, y, x * 2 + (y % 2), c);
// set_ch_on_yx(win, y, x * 2 + (y % 2) + 1, ' ');