from game_common import World
-class Thing:
- def __init__(self, id_, position, symbol):
- self.id_ = id_
- self.symbol = symbol
- self.position = position
-
class Game:
world = World()
log_text = ''
"""Prefix msg plus newline to self.log_text."""
self.log_text = msg + '\n' + self.log_text
- def cmd_THING_TYPE(self, i, type_):
- t = self.world.get_thing(i)
+ def symbol_for_type(self, type_):
symbol = '?'
if type_ == 'human':
symbol = '@'
elif type_ == 'monster':
symbol = 'm'
- t.symbol = symbol
+ return symbol
+
+ def cmd_MAP_SIZE(self, yx):
+ """Set self.map_size to yx, redraw self.terrain_map as '?' cells."""
+ self.world.set_map_size(yx)
+ cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
+
+ def cmd_TERRAIN_LINE(self, y, terrain_line):
+ self.world.set_map_line(y, terrain_line)
+ cmd_TERRAIN_LINE.argtypes = 'int:nonneg string'
+
+ def cmd_THING_TYPE(self, i, type_):
+ t = self.world.get_thing(i)
+ t.type_ = type_
cmd_THING_TYPE.argtypes = 'int:nonneg string'
def cmd_THING_POS(self, i, yx):
t.position = list(yx)
cmd_THING_POS.argtypes = 'int:nonneg yx_tuple:nonneg'
- def cmd_MAP_SIZE(self, yx):
- """Set self.map_size to yx, redraw self.terrain_map as '?' cells."""
- self.world.set_map_size(yx)
- cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
-
def cmd_TURN_FINISHED(self, n):
"""Do nothing. (This may be extended later.)"""
pass
self.world.things = []
cmd_NEW_TURN.argtypes = 'int:nonneg'
- def cmd_TERRAIN_LINE(self, y, terrain_line):
- self.world.set_map_line(y, terrain_line)
- cmd_TERRAIN_LINE.argtypes = 'int:nonneg string'
-
class WidgetManager:
start_cut = limit
for t in self.game.world.things:
line_as_list = list(map_lines[t.position[0]])
- line_as_list[t.position[1]] = t.symbol
+ line_as_list[t.position[1]] = self.game.symbol_for_type(t.type_)
map_lines[t.position[0]] = ''.join(line_as_list)
return "\n".join(map_lines)