From fd9a37455ebccd94d981be866223b2a203a817df Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sat, 14 Mar 2015 01:41:44 +0100 Subject: [PATCH] Simplify hunger() with Python's built-in abs(). --- roguelike-server | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/roguelike-server b/roguelike-server index 7a61c81..41506c0 100755 --- a/roguelike-server +++ b/roguelike-server @@ -1092,11 +1092,11 @@ def hunger(t): """Decrement t's satiation,dependent on it trigger lifepoint dec chance.""" if t["T_SATIATION"] > -32768: t["T_SATIATION"] -= 1 - testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"] if not world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]: raise RuntimeError("A thing that should not hunger is hungering.") stomach = int(32767 / world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]) - if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)): + if int(int(abs(t["T_SATIATION"]) / stomach) + / ((rand.next() % stomach) + 1)): if t == world_db["Things"][0]: if t["T_SATIATION"] < 0: strong_write(io_db["file_out"], "LOG You suffer from hunger.\n") -- 2.30.2