From: Christian Heller Date: Mon, 29 Feb 2016 01:17:18 +0000 (+0100) Subject: Server, plugin: Refactor play_use plugin hooking. X-Git-Tag: tce~118 X-Git-Url: https://plomlompom.com/repos/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=51baedbbcc82b64b36bd95f9e1493962853e801b;p=plomrogue Server, plugin: Refactor play_use plugin hooking. --- diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 4629a15..0159f66 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -350,62 +350,43 @@ def play_move_attempt_hook(t, direction, pos): return True return False -def play_use(str_arg): - if action_exists("use"): - t = world_db["Things"][0] - if 0 == len(t["T_CARRIES"]): - log("You have NOTHING to use in your inventory.") - else: - val = integer_test(str_arg, 0, 255) - if None != val and val < len(t["T_CARRIES"]): - id = t["T_CARRIES"][val] - type = world_db["Things"][id]["T_TYPE"] - if (world_db["ThingTypes"][type]["TT_TOOL"] == "axe" - and t == world_db["Things"][0]): - log("To use this item for chopping, move towards a tree " - "while carrying it in your inventory.") - return - elif (world_db["ThingTypes"][type]["TT_TOOL"] == "carpentry"): - pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"] - if (world_db["MAP"][pos] == ord("X") - or world_db["MAP"][pos] == ord("|")): - log("CAN'T build when standing on barrier.") - return - for id in [id for id in world_db["Things"] - if not world_db["Things"][id] == t - if not world_db["Things"][id]["carried"] - if world_db["Things"][id]["T_POSY"] == t["T_POSY"] - if world_db["Things"][id]["T_POSX"] == t["T_POSX"]]: - log("CAN'T build when standing objects.") - return - wood_id = None - for id in t["T_CARRIES"]: - type_material = world_db["Things"][id]["T_TYPE"] - if (world_db["ThingTypes"][type_material]["TT_TOOL"] - == "wood"): - wood_id = id - break - if wood_id == None: - log("You CAN'T use a " - + world_db["ThingTypes"][type]["TT_NAME"] - + " without some wood in your inventory.") - return - elif world_db["ThingTypes"][type]["TT_TOOL"] == "fertilizer": - pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"] - if not world_db["MAP"][pos] == ord("."): - log("Can only make soil out of NON-SOIL earth.") - return - elif world_db["ThingTypes"][type]["TT_TOOL"] == "wood": - log("To use wood, you NEED a carpentry tool.") - return - elif type != world_db["SLIPPERS"] and not \ - world_db["ThingTypes"][type]["TT_TOOL"] == "food": - log("You CAN'T consume this thing.") - return - world_db["Things"][0]["T_ARGUMENT"] = val - set_command("use") - else: - print("Illegal inventory index.") +def play_use_attempt_hook(t, tt): + pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"] + if tt["TT_TOOL"] == "axe": + log("To use this item for chopping, MOVE towards a tree while carrying" + " it in your inventory.") + return False + elif tt["TT_TOOL"] == "carpentry": + if (world_db["MAP"][pos] == ord("X") + or world_db["MAP"][pos] == ord("|")): + log("CAN'T build when standing on barrier.") + return False + for tid in [tid for tid in world_db["Things"] + if not world_db["Things"][tid] == t + if not world_db["Things"][tid]["carried"] + if world_db["Things"][tid]["T_POSY"] == t["T_POSY"] + if world_db["Things"][tid]["T_POSX"] == t["T_POSX"]]: + log("CAN'T build when standing objects.") + return False + wood_id = None + for tid in t["T_CARRIES"]: + type_material = world_db["Things"][tid]["T_TYPE"] + if world_db["ThingTypes"][type_material]["TT_TOOL"] == "wood": + wood_id = tid + break + if wood_id == None: + log("You CAN'T use a " + world_db["ThingTypes"][type]["TT_NAME"] + + " without some wood in your inventory.") + return False + elif (tt["TT_TOOL"] == "fertilizer" + and not world_db["MAP"][pos] == ord(".")): + log("Can only make soil out of NON-SOIL earth.") + return False + elif tt["TT_TOOL"] == "wood": + log("To use wood, you NEED a carpentry tool.") + return False + elif type == world_db["SLIPPERS"]: + return True def specialtypesetter(name): def helper(str_int): @@ -548,12 +529,12 @@ commands_db["PLANT_0"] = (1, False, specialtypesetter("PLANT_0")) commands_db["PLANT_1"] = (1, False, specialtypesetter("PLANT_1")) commands_db["LUMBER"] = (1, False, specialtypesetter("LUMBER")) commands_db["EMPATHY"] = (1, False, setter(None, "EMPATHY", 0, 1)) -commands_db["use"] = (1, False, play_use) commands_db["pickup"] = (0, False, play_pickup) import server.config.commands server.config.commands.command_worldactive_test_hook = \ command_worldactive_test_hook server.config.commands.play_move_attempt_hook = play_move_attempt_hook +server.config.commands.play_use_attempt_hook = play_use_attempt_hook import server.config.misc server.config.misc.make_map_func = make_map diff --git a/server/commands.py b/server/commands.py index 7ad36d0..493fb76 100644 --- a/server/commands.py +++ b/server/commands.py @@ -474,10 +474,13 @@ def play_use(str_arg): else: val = integer_test(str_arg, 0, 255) if None != val and val < len(t["T_CARRIES"]): - id = t["T_CARRIES"][val] - type = world_db["Things"][id]["T_TYPE"] - if not world_db["ThingTypes"][type]["TT_TOOL"] == "food": - log("You CAN'T consume this thing.") + tid = t["T_CARRIES"][val] + tt = world_db["ThingTypes"][world_db["Things"][tid]["T_TYPE"]] + from server.config.commands import play_use_attempt_hook + hook_test = play_use_attempt_hook(t, tt) + if not (tt["TT_TOOL"] == "food" or hook_test): + if hook_test != False: + log("You CAN'T use this thing.") return world_db["Things"][0]["T_ARGUMENT"] = val set_command("use") diff --git a/server/config/commands.py b/server/config/commands.py index 49fa613..60b77fc 100644 --- a/server/config/commands.py +++ b/server/config/commands.py @@ -69,3 +69,4 @@ commands_db = { command_worldactive_test_hook = lambda: True play_move_attempt_hook = lambda x, y, z: False +play_use_attempt_hook = lambda x, y: None