From: Christian Heller Date: Sat, 31 Aug 2013 13:42:22 +0000 (+0200) Subject: Fixed bug that reset turn number to 1 on each savefile load. X-Git-Tag: tce~985 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/%7B%7Bdb.prefix%7D%7D/te%22st.html?a=commitdiff_plain;h=3f85df09f025ef8ab3f655cf5e4517b3be66f0ee;p=plomrogue Fixed bug that reset turn number to 1 on each savefile load. --- diff --git a/src/main.c b/src/main.c index e2dc1b5..0041b1e 100644 --- a/src/main.c +++ b/src/main.c @@ -133,7 +133,6 @@ int main(int argc, char *argv[]) exit_err(fclose(file), &world, err_c); player.pos.y--; player.pos.x--; - world.turn = 1; } /* For non-interactive mode, try to load world state from record file. */