From 1eb05fceb7920869154730daee5a23d054d97781 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 6 Dec 2014 08:16:43 +0100
Subject: [PATCH] Client: Don't confuse map window's winconfig view centering.

---
 src/client/io.c | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/client/io.c b/src/client/io.c
index d1fffc0..77fade6 100644
--- a/src/client/io.c
+++ b/src/client/io.c
@@ -330,9 +330,12 @@ extern char * io_loop()
         if (change_in_client || read_worldstate() || read_queue())
         {
             struct Win * win_map = get_win_by_id('m');
-            struct yx_uint8 pos = world.look? world.look_pos : world.player_pos;
-            win_map->center.y = pos.y;
-            win_map->center.x = pos.x * 2 + (pos.y % 2);
+            if (0 == win_map->view)   /* So the map window's winconfig views  */
+            {                         /* don't get confused by the centering. */
+                struct yx_uint8 pos=world.look?world.look_pos:world.player_pos;
+                win_map->center.y = pos.y;
+                win_map->center.x = pos.x * 2 + (pos.y % 2);
+            }
             draw_all_wins();
         }
         change_in_client = 0;
-- 
2.30.2