| 2013-05-29 | 
Christian Heller | Renamed functions to reflect change from seed files...  | 
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| 2013-05-29 | 
Christian Heller | Working towards roguelike permadeath conventions: Savin...  | 
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| 2013-05-29 | 
Christian Heller | Re-seed rrand() with a new but predictable seed each...  | 
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| 2013-05-29 | 
Christian Heller | Replaced seed file system with a game save file system. | 
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| 2013-05-29 | 
Christian Heller | As init_map() doesn't need the seed anymore, it's no...  | 
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| 2013-05-29 | 
Christian Heller | Always load seed file if it exists. Don't provide a...  | 
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| 2013-05-29 | 
Christian Heller | Seed rrand() at start of main() instead of inside init_...  | 
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| 2013-05-29 | 
Christian Heller | Removed unused variable start value. | 
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| 2013-05-29 | 
Christian Heller | Changed world geometry and repaired a var type incompat...  | 
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| 2013-05-29 | 
Christian Heller | Don't hardcode size of unsigned chars. | 
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| 2013-05-28 | 
Christian Heller | Updated README to reflect current game status. | 
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| 2013-05-28 | 
Christian Heller | Don't save and load maps, save and load seeds of maps...  | 
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| 2013-05-26 | 
Christian Heller | Don't use variables for what's not variable. | 
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| 2013-05-26 | 
Christian Heller | Moved seed initialization into rrand(). | 
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| 2013-05-26 | 
Christian Heller | Use own pseudo-random number generator to ensure portab...  | 
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| 2013-05-25 | 
Christian Heller | Added experimental map loading / saving. | 
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| 2013-05-25 | 
Christian Heller | Use stdint.h typedefs for ints. | 
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| 2013-05-24 | 
Christian Heller | Removed accidentally committed object file. | 
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| 2013-05-23 | 
Christian Heller | Moved keybindings manipulation stuff into its own library. | 
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| 2013-05-23 | 
Christian Heller | Moved draw_*_win() into its own library. Removed some...  | 
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| 2013-05-23 | 
Christian Heller | Renamed functions for greater stylistic consistency. | 
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| 2013-05-23 | 
Christian Heller | Minor code restyling. | 
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| 2013-05-23 | 
Christian Heller | init_window() now initializes Win.data and Win.draw...  | 
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| 2013-05-17 | 
Christian Heller | Renamed shift_window() to shift_active_window() for...  | 
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| 2013-05-17 | 
Christian Heller | Restructured window resizing. windows.c now only contai...  | 
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| 2013-05-17 | 
Christian Heller | Removed reference to unused library. | 
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| 2013-05-17 | 
Christian Heller | init_win_meta() now defaults to knowledge of no window...  | 
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| 2013-05-17 | 
Christian Heller | resize_window() now does its own check for existence...  | 
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| 2013-05-17 | 
Christian Heller | Scrolling pad now also has its own function with its...  | 
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| 2013-05-17 | 
Christian Heller | Moved map scrolling into its own function with its...  | 
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| 2013-05-17 | 
Christian Heller | Moved check for existence of active window into shift_w...  | 
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| 2013-05-17 | 
Christian Heller | Moved check for existence of active window inside cycle...  | 
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| 2013-05-17 | 
Christian Heller | Renaming for code-stylistic consistency. | 
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| 2013-05-17 | 
Christian Heller | Moved into own function moving up/down in keybindings...  | 
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| 2013-05-16 | 
Christian Heller | Moved key mod process into its own function for the...  | 
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| 2013-05-16 | 
Christian Heller | Starting to move all multi-line actions in key command...  | 
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| 2013-05-16 | 
Christian Heller | The monster moves. Contact between monster and player...  | 
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| 2013-05-16 | 
Christian Heller | Added monster. Doesn't do much; only blocks the way...  | 
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| 2013-05-16 | 
Christian Heller | Map is now somewhat randomized. | 
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| 2013-05-16 | 
Christian Heller | Corrected mixed up coordinates. | 
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| 2013-05-14 | 
Christian Heller | Forgot to check for success of current move in comparis...  | 
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| 2013-05-14 | 
Christian Heller | For further steps into the same direction, only add...  | 
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| 2013-05-14 | 
Christian Heller | Put check on player's ability of moving on a square...  | 
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| 2013-05-14 | 
Christian Heller | Moved player moving logic into its own function and...  | 
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| 2013-05-14 | 
Christian Heller | Minor code restyling. | 
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| 2013-05-12 | 
Christian Heller | Use pointers instead of putting the whole struct on...  | 
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| 2013-05-12 | 
Christian Heller | Restyling of roguelike.c, and added prototypes for...  | 
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| 2013-05-12 | 
Christian Heller | Restructured map / player data, linked them into world...  | 
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| 2013-05-12 | 
Christian Heller | Minor code restyling. | 
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| 2013-05-12 | 
Christian Heller | Minor code restyling. Important: Renamed win->curses_wi...  | 
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| 2013-05-12 | 
Christian Heller | Add windows vertically before adding them horizontally...  | 
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| 2013-05-11 | 
Christian Heller | Simplified keybindings initialization, using stdlib...  | 
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| 2013-05-11 | 
Christian Heller | Made if-else-order more clear. | 
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| 2013-05-11 | 
Christian Heller | Removed line that was already commented out and is...  | 
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| 2013-05-11 | 
Christian Heller | Log is now saved in world struct, not in win_log. | 
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| 2013-05-10 | 
Christian Heller | Turn is now part of world struct, instead of being...  | 
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| 2013-05-02 | 
Christian Heller | List dependencies. | 
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| 2013-05-02 | 
Christian Heller | Forgot to add wait command. | 
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| 2013-05-02 | 
Christian Heller | More informative README. | 
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| 2013-05-02 | 
Christian Heller | Cleaning up at the end to eliminate memory leaks detect...  | 
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| 2013-05-02 | 
Christian Heller | Repaired buggy window title display. | 
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| 2013-05-02 | 
Christian Heller | Test for minimal window size no longer necessary since...  | 
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| 2013-05-02 | 
Christian Heller | Replaced obsolete end-of-list detection with new one. | 
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| 2013-05-01 | 
Christian Heller | Forgot to use getmaxy/getmaxx on screen, too. | 
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| 2013-05-01 | 
Christian Heller | Corrected broken if. | 
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| 2013-05-01 | 
Christian Heller | Replaced all references to _begy/_begx/_maxy/_maxx...  | 
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| 2013-05-01 | 
Christian Heller | Forgot to allocate one byte for string-terminating...  | 
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| 2013-05-01 | 
Christian Heller | Enforced -Wall on compiling, corrected some minor stuff...  | 
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| 2013-05-01 | 
Christian Heller | Removed redundant whitespace fillings; plus some minor...  | 
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| 2013-05-01 | 
Christian Heller | Minor keybinding renamings. | 
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| 2013-05-01 | 
Christian Heller | Restructured windows into pads that are horizontally...  | 
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| 2013-04-30 | 
Christian Heller | Simplified clearing of terminal by using clear() instea...  | 
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| 2013-04-30 | 
Christian Heller | Made comment more precise. | 
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| 2013-04-30 | 
Christian Heller | Changed window border corner symbol. | 
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| 2013-04-30 | 
Christian Heller | Removed unused Win properties. | 
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| 2013-04-30 | 
Christian Heller | Rely on ncurses windows' _begyx properties instead...  | 
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| 2013-04-30 | 
Christian Heller | Completely rebuilt how window borders are realized...  | 
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| 2013-04-29 | 
Christian Heller | In keybindings editing window, print out key names...  | 
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| 2013-04-28 | 
Christian Heller | Restructured order of draw_all_windows() calls, heavily...  | 
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| 2013-04-28 | 
Christian Heller | Corrected mixed up player movement key defaults. | 
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| 2013-04-28 | 
Christian Heller | Minor spelling correction. | 
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| 2013-04-28 | 
Christian Heller | Keybindings can now be written back to keybindings...  | 
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| 2013-04-27 | 
Christian Heller | Humble beginnings of customizable keybindings. So far...  | 
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| 2013-04-23 | 
Christian Heller | Removed redundant call to update_windows(). | 
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| 2013-04-23 | 
Christian Heller | Re-wrote shift_window() and place_window(). | 
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| 2013-04-22 | 
Christian Heller | draw_all_windows() only starts drawing cycle if any...  | 
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| 2013-04-22 | 
Christian Heller | Minor comment expansion. | 
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| 2013-04-22 | 
Christian Heller | Uploading current state of work. | 
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| 2013-04-22 | 
Christian Heller | Don't like the md ending. | 
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| 2013-04-22 | 
Christian Heller | Initial commit | 
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