From: Christian Heller <c.heller@plomlompom.de>
Date: Sun, 3 Aug 2014 03:59:15 +0000 (+0200)
Subject: Client: Scrolling toggles player auto-focus off.
X-Git-Tag: tce~671
X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/%7B%7Bprefix%7D%7D/static/gitweb.js?a=commitdiff_plain;h=28d6fed30bc0501d5452c7fbdf41125ea8bef318;p=plomrogue

Client: Scrolling toggles player auto-focus off.
---

diff --git a/src/client/map.c b/src/client/map.c
index af2f57c..7b4693c 100644
--- a/src/client/map.c
+++ b/src/client/map.c
@@ -9,6 +9,7 @@
 
 extern void map_scroll(char d)
 {
+    world.focus_each_turn = 0;
     struct Win * win = get_win_by_id('m');
     uint16_t offset;
     if (('8' == d || '2' == d) && world.map.length > win->frame_size.y)
diff --git a/src/client/map.h b/src/client/map.h
index f8c6c9f..75978c6 100644
--- a/src/client/map.h
+++ b/src/client/map.h
@@ -8,7 +8,9 @@
 
 
 
-/* Try changing map window's focus into direction "d" (north = "N" etc.). */
+/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
+ * world.focus_each_turn.
+ */
 extern void map_scroll(char d);
 
 /* Center map window on player (even if it is non-visible). */