From 1f9cc1904689ec91f9d667a4656cdae62b682326 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Tue, 3 Feb 2015 05:54:25 +0100
Subject: [PATCH] Update README.

---
 README | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/README b/README
index d9b6789..49cf3a8 100644
--- a/README
+++ b/README
@@ -12,9 +12,10 @@ to gain hitpoints (if allowed to lie on the ground for a while it may even
 multiply ...). Note that different kinds of movements/actions take different
 numbers of turns to finish.
 
-Enemies' AI is very dumb so far: Each turn, they try to move towards their
-shortest-path-wise nearest enemy (any animate being of a different species)
-visible to them. If they see no enemy, they search for and consume "magic meat".
+Enemies' AI is very dumb so far: Each turn, they look out for actors of
+different species to flee from (if their type starts out with more hitpoints
+than they have) or (if the opposite is the case) move towards for purposes of
+attack. If they see no enemy, they search for and consume "magic meat".
 
 Every move of yours re-writes a file "savefile" that describes the new state of
 dthe world, if more than 15 seconds have passed since its last writing. Once you
-- 
2.30.2