From 1f9cc1904689ec91f9d667a4656cdae62b682326 Mon Sep 17 00:00:00 2001 From: Christian Heller <c.heller@plomlompom.de> Date: Tue, 3 Feb 2015 05:54:25 +0100 Subject: [PATCH] Update README. --- README | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README b/README index d9b6789..49cf3a8 100644 --- a/README +++ b/README @@ -12,9 +12,10 @@ to gain hitpoints (if allowed to lie on the ground for a while it may even multiply ...). Note that different kinds of movements/actions take different numbers of turns to finish. -Enemies' AI is very dumb so far: Each turn, they try to move towards their -shortest-path-wise nearest enemy (any animate being of a different species) -visible to them. If they see no enemy, they search for and consume "magic meat". +Enemies' AI is very dumb so far: Each turn, they look out for actors of +different species to flee from (if their type starts out with more hitpoints +than they have) or (if the opposite is the case) move towards for purposes of +attack. If they see no enemy, they search for and consume "magic meat". Every move of yours re-writes a file "savefile" that describes the new state of dthe world, if more than 15 seconds have passed since its last writing. Once you -- 2.30.2