From 6977fdf9517c4d4c46673ac047fb1dd9d6130556 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 29 May 2013 04:28:29 +0200
Subject: [PATCH] Always load seed file if it exists. Don't provide a default
 one.

---
 roguelike.c | 14 +++++---------
 seed        |  1 -
 2 files changed, 5 insertions(+), 10 deletions(-)
 delete mode 100644 seed

diff --git a/roguelike.c b/roguelike.c
index 7caaec9..cba46ad 100644
--- a/roguelike.c
+++ b/roguelike.c
@@ -187,15 +187,11 @@ void player_wait (struct World * world) {
   update_log (world, "\nYou wait."); }
 
 int main (int argc, char *argv[]) {
-  uint32_t seed = time(NULL);
-  int opt;
-  while ((opt = getopt(argc, argv, "l")) != -1) {
-    switch (opt) {
-      case 'l':
-	seed = load_seed();
-        break;
-      default:
-        exit(EXIT_FAILURE); } }
+  uint32_t seed;
+  if (0 == access("seed", F_OK))
+    seed = load_seed();
+  else
+    seed = time(NULL);
   rrand(1, seed);
 
   struct World world;
diff --git a/seed b/seed
deleted file mode 100644
index 717e474..0000000
--- a/seed
+++ /dev/null
@@ -1 +0,0 @@
-Q¤'
\ No newline at end of file
-- 
2.30.2