From 5ab44c9fcd8d0186ec42e5523437a36e47a19673 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Tue, 2 Jul 2013 05:24:07 +0200
Subject: [PATCH] Updated README.

---
 README | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/README b/README
index 4148be6..39fb922 100644
--- a/README
+++ b/README
@@ -3,11 +3,12 @@ plomrogue
 
 plomlompom tries to build his own roguelike. Currently, it doesn't do
 much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet nine enemies; they will
-occasionally hit you (and each other) on contact, but without
+fashion. You can move around a player and meet a random number enemies;
+they will occasionally hit you (and each other) on contact, but without
 consequences (no hitpoints implemented yet). The map gets generated
-randomly. There is only one save file (named "savefile"), and it gets
-overwritten each new turn. To start over with a new world, delete it.
+randomly, too. There is only one save file (named "savefile"), and it
+gets overwritten each new turn. To start over with a new world, delete
+it.
 
 Install/run
 -----------
-- 
2.30.2