From: Christian Heller Date: Thu, 19 Sep 2013 14:37:59 +0000 (+0200) Subject: Individual map objects are now identified by unique numbers stored in the savefiles... X-Git-Tag: tce~955 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdb.prefix%7D%7D/static/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=1ae2dac3529b3ead75c5bef1d02d958adcbcc581;p=plomrogue Individual map objects are now identified by unique numbers stored in the savefiles, so they may in the future reference each other (instead of just volatile memory addresses). --- diff --git a/src/main.c b/src/main.c index f261e39..2c096ae 100644 --- a/src/main.c +++ b/src/main.c @@ -94,6 +94,7 @@ int main(int argc, char *argv[]) world.item = 0; init_map_object_defs(&world, "config/defs"); set_cleanup_flag(CLEANUP_MAP_OBJECT_DEFS); + world.map_object_count = 1; /* For interactive mode, try to load world state from savefile. */ char * err_r = "Trouble loading game (in main()) / " diff --git a/src/main.h b/src/main.h index b3ffc89..83bdb83 100644 --- a/src/main.h +++ b/src/main.h @@ -41,6 +41,7 @@ struct World struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */ struct WinConf * winconfs; /* Pointer to windows' configurations. */ char * winconf_ids; /* Pointer to string of Winconfs' ids. */ + uint8_t map_object_count; /* Counts loaded/generated map objects. */ }; diff --git a/src/map_objects.c b/src/map_objects.c index 8d08ae0..485ab6d 100644 --- a/src/map_objects.c +++ b/src/map_objects.c @@ -18,7 +18,7 @@ * in map object chain ("first" pointing to !0), point "start" to it. */ static struct MapObj * get_next_map_obj(struct World * world, - void * start, char * first, + void * start, uint8_t * first, size_t size, struct MapObj * map_obj); @@ -34,7 +34,7 @@ static uint8_t read_map_objects_monsterdata( void * start, FILE * file); static struct MapObj * get_next_map_obj(struct World * world, - void * start, char * first, + void * start, uint8_t * first, size_t size, struct MapObj * map_obj) { char * f_name = "get_next_map_obj()"; @@ -177,6 +177,7 @@ extern uint8_t write_map_objects(struct World * world, void * start, for (map_obj = start; map_obj != 0; map_obj = map_obj->next) { if ( write_uint8(map_obj->type, file) + || write_uint8(map_obj->id, file) || write_uint16_bigendian(map_obj->pos.y + 1, file) || write_uint16_bigendian(map_obj->pos.x + 1, file)) { @@ -203,7 +204,7 @@ extern uint8_t read_map_objects(struct World * world, void * start, FILE * file) struct MapObjDef * mod; size_t size; uint8_t type; - char first = 1; + uint8_t first = 1; long pos; uint16_t read_uint16 = 0; while (1) @@ -234,7 +235,8 @@ extern uint8_t read_map_objects(struct World * world, void * start, FILE * file) map_obj = get_next_map_obj(world, start, &first, size, map_obj); exit_err(NULL == map_obj, world, err); map_obj->type = type; - if ( read_uint16_bigendian(file, &map_obj->pos.y) + if ( read_uint8(file, &map_obj->id) + || read_uint16_bigendian(file, &map_obj->pos.y) || read_uint16_bigendian(file, &map_obj->pos.x)) { return 1; @@ -264,7 +266,7 @@ extern void * build_map_objects(struct World * world, void * start, char def_id, char * err = "Trouble in build_map_objects() with get_next_map_obj()."; uint8_t i; struct MapObj * mo; - char first = 1; + uint8_t first = 1; struct MapObjDef * mod = get_map_obj_def(world, def_id); size_t size = 0; if ('i' == mod->m_or_i) @@ -280,6 +282,8 @@ extern void * build_map_objects(struct World * world, void * start, char def_id, mo = get_next_map_obj(world, start, &first, size, mo); exit_err(NULL == mo, world, err); mo->pos = find_passable_pos(world->map); + mo->id = world->map_object_count; + world->map_object_count++; if ('i' == mod->m_or_i) { build_map_objects_itemdata(mod, mo); @@ -288,7 +292,6 @@ extern void * build_map_objects(struct World * world, void * start, char def_id, { build_map_objects_monsterdata(mod, mo); } - } if (!first) { diff --git a/src/map_objects.h b/src/map_objects.h index bddd5ff..2307fb5 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -30,6 +30,7 @@ struct Player struct MapObj { void * next; + uint8_t id; /* Unique identifier of individual map object. */ char type; /* Map object type identifier (see MapObjDef.id). */ struct yx_uint16 pos; /* Coordinate of object on map. */ };