From fd9a37455ebccd94d981be866223b2a203a817df Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 14 Mar 2015 01:41:44 +0100
Subject: [PATCH] Simplify hunger() with Python's built-in abs().

---
 roguelike-server | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/roguelike-server b/roguelike-server
index 7a61c81..41506c0 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -1092,11 +1092,11 @@ def hunger(t):
     """Decrement t's satiation,dependent on it trigger lifepoint dec chance."""
     if t["T_SATIATION"] > -32768:
         t["T_SATIATION"] -= 1
-    testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"]
     if not world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]:
         raise RuntimeError("A thing that should not hunger is hungering.")
     stomach = int(32767 / world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"])
-    if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)):
+    if int(int(abs(t["T_SATIATION"]) / stomach)
+           / ((rand.next() % stomach) + 1)):
         if t == world_db["Things"][0]:
             if t["T_SATIATION"] < 0:
                 strong_write(io_db["file_out"], "LOG You suffer from hunger.\n")
-- 
2.30.2