from plomrogue.game import Game
from plomrogue.io_websocket import PlomWebSocketServer
from plomrogue.io_tcp import PlomTCPServer
-from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_QUERY, cmd_PING,
+from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THING,
cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION,
cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE,
cmd_TASKS, cmd_MAP_CONTROL_LINE, cmd_MAP_CONTROL_PW,
- cmd_GOD_ANNOTATE, cmd_GOD_PORTAL)
+ cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES)
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE,
Task_FLATTEN_SURROUNDINGS)
+from plomrogue.things import Thing_Player, Thing_Stone
import sys
if len(sys.argv) != 2:
savefile = sys.argv[1]
game = Game(savefile)
game.register_command(cmd_PING)
+game.register_command(cmd_ALL)
game.register_command(cmd_LOGIN)
game.register_command(cmd_NICK)
-game.register_command(cmd_QUERY)
game.register_command(cmd_TURN)
game.register_command(cmd_MAP)
game.register_command(cmd_MAP_LINE)
game.register_command(cmd_GOD_PORTAL)
game.register_command(cmd_GET_GAMESTATE)
game.register_command(cmd_TASKS)
+game.register_command(cmd_THING_TYPES)
+game.register_command(cmd_THING)
game.register_task(Task_WAIT)
game.register_task(Task_MOVE)
game.register_task(Task_WRITE)
game.register_task(Task_FLATTEN_SURROUNDINGS)
+game.register_thing_type(Thing_Player)
+game.register_thing_type(Thing_Stone)
game.read_savefile()
game.io.start_loop()
game.io.start_server(8000, PlomWebSocketServer)