D - drop item selected in inventory
u - use item selected in inventory
-UP - navigate upwards in Inventory
-DOWN - navigate downwards in inventory
+Up - navigate upwards in inventory
+Down - navigate downwards in inventory
-Save files and replay game recording
-------------------------------------
+PgUp - scroll upwards in "Things here" window
+PgDn - scroll downwards in "Things here" window
+
+Save files, replay game recording, starting over
+------------------------------------------------
By default, the game state is saved in the file ./save, and read from there on
(server) restart. Another file name to use can be given with the -l option (i.e.
server messages to be read by clients. The ./server/worldstate file contains a
serialized representation of the game world's data as it is to be visible to
the player / the player's client.
+
+See ./README_engine for more stuff.