struct World * world = (struct World *) win->data;
char text[100];
snprintf(text, 100,
- "Turn: %d\nHitpoints: %d", world->turn, world->player->hitpoints);
+ "Turn: %d\nHitpoints: %d\nScore: %d",
+ world->turn, world->player->hitpoints, world->score);
draw_with_linebreaks(win, text, 0);
}