t.name = nick
game.io.send('CHAT ' + quote(t.name + ' entered the map.'))
game.io.send('PLAYER_ID %s' % t.id_, connection_id)
+ for s in [s for s in game.things
+ if s.type_ == 'SpawnPoint' and s.name == t.name]:
+ t.position = s.position
+ break
game.changed = True
cmd_LOGIN.argtypes = 'string'