#include <string.h> /* memset(), strchr(), strdup/(), strlen() */
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "../common/yx_uint16.h" /* struct yx_uint16 */
#include "keybindings.h" /* struct KeyBindingDB, get_keyname_to_keycode() */
-#include "windows.h" /* struct Win, get_win_by_id() */
+#include "windows.h" /* yx_uint16, Win, get_win_by_id() */
#include "world.h" /* global world */
extern void draw_win_map(struct Win * win)
{
- try_resize_winmap(win, world.map.size.y, world.map.size.x * 2);
+ try_resize_winmap(win, world.map.length, world.map.length * 2);
uint16_t z = 0;
uint16_t x, y;
- for (y = 0; y < world.map.size.y; y++)
+ for (y = 0; y < world.map.length; y++)
{
- for (x = 0; x < world.map.size.x; x++)
+ for (x = 0; x < world.map.length; x++)
{
set_ch_on_yx(win, y, x * 2 + (y % 2), world.map.cells[z]);
z++;