class ThingBase:
type_ = '?'
+ carrying = False
def __init__(self, game, id_=0, position=(YX(0, 0), YX(0, 0))):
self.game = game
protection = '.'
commandable = False
carried = False
- carrying = False
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)