small_pos = thing.position[1]
pos_y = calc_pos_in_fov(big_pos[0], small_pos[0], offset[0], size[0])
pos_x = calc_pos_in_fov(big_pos[1], small_pos[1], offset[1], size[1])
- if pos_y < 0 or pos_x < 0 or pos_y >= fov_size[0] or pos_x >= fov_size[1]:
+ if pos_y < 0 or pos_x < 0 or\
+ pos_y >= fov_size[0] or pos_x >= fov_size[1]:
continue
if (not thing.in_inventory) and stencil[(pos_y, pos_x)] == '.':
visible_things += [thing]