tui.log_msg('# ' + tokens[1], 1);
} else if (tokens[0] === 'PLAYER_ID') {
game.player_id = parseInt(tokens[1]);
- } else if (tokens[0] === 'META') {
- tui.log_msg('@ ' + tokens[1]);
} else if (tokens[0] === 'LOGIN_OK') {
server.send(['GET_GAMESTATE']);
tui.log_msg('@ ' + tokens[1]);