write(f, 'GOD_THING_NAME %s %s' % (t.id_, quote(t.name)))
if t.type_ == 'Door' and t.blocking:
write(f, 'THING_DOOR_CLOSED %s' % t.id_)
- if t.type_ == 'MusicPlayer':
+ elif t.type_ == 'MusicPlayer':
write(f, 'THING_MUSICPLAYER_SETTINGS %s %s %s %s' %
(t.id_, int(t.playing), t.playlist_index, int(t.repeat)))
for item in t.playlist:
write(f, 'THING_MUSICPLAYER_PLAYLIST_ITEM %s %s %s' %
(t.id_, quote(item[0]), item[1]))
+ elif t.type_ == 'Bottle' and not t.full:
+ write(f, 'THING_BOTTLE_EMPTY %s' % t.id_)
write(f, 'SPAWN_POINT %s %s' % (self.spawn_point[0],
self.spawn_point[1]))