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Server: Force FOV on every actor, but update it on movement only.
[plomrogue]
/
confserver
/
world
diff --git
a/confserver/world
b/confserver/world
index bf2488cb102eeeca631e1d31b351ca176bb10c8e..724d0120f2d6056fb439383712443fd42cc672b2 100644
(file)
--- a/
confserver/world
+++ b/
confserver/world
@@
-3,7
+3,6
@@
HEIGHT 64
WIDTH 64
PLAYER_TYPE 0
-ENEMY_FOV 0
ACTION 1
NAME wait