- uint8_t id = get_command_id(command);
- if ( try_player_cmd(id, "wait", "wait", 0)
- || try_player_cmd(id, "drop", "drop", world.player_inventory_select)
- || try_player_cmd(id, "pick", "pick_up", 0)
- || try_player_cmd(id, "use", "use", world.player_inventory_select)
- || try_player_cmd(id, "player_u", "move", 'N')
- || try_player_cmd(id, "player_d", "move", 'S')
- || try_player_cmd(id, "player_r", "move", 'E')
- || try_player_cmd(id, "player_l", "move", 'W'))
- {
- return 1;
- }