-extern uint8_t player_control(int key);
-
-/* Try to call by "key" actions for active window's keybindings/geometry config
- * view. Return 1 on success, 0 on failure.
- */
-extern uint8_t wingeom_control(int key);
-extern uint8_t winkeyb_control(int key);
-
-/* Try to call by "key" basic window and game management actions that do not
- * send a message to the server and do not change individual windows'
- * keybindings or geometries. Returns 0 on failure, 2 for calling a "quit"
- * action (to be handled externally) and 1 for calling any other action.
- */
-extern uint8_t meta_control(int key);