+ char * f_name = "load_interface_conf()";
+
+ /* Read keybindings and WincConf DB from interface config file. */
+ reset_err_try_fgets_counter();
+ FILE * file = try_fopen(world.path_interface, "r", f_name);
+ uint32_t linemax = textfile_width(file);
+ char line[linemax + 1];
+ read_keybindings_from_file(line, linemax, file, &world.kb_global);
+ read_keybindings_from_file(line, linemax, file, &world.kb_wingeom);
+ read_keybindings_from_file(line, linemax, file, &world.kb_winkeys);
+ char active_tmp;
+ char * order_tmp;
+ read_order_wins_visible_active(line, linemax, file, &order_tmp, &active_tmp);
+ while (read_winconf_from_file(line, linemax, file));
+ try_fclose(file, f_name);
+
+ /* Check that windows of all legal IDs have been initalized. The validity of
+ * this test relies on read_winconf_from_file() failing on duplicates. Only
+ * on success initialize the windows as visible, to enable safe cleaning up.
+ */
+ char * err = "Failed to initialize all expected windows.";
+ exit_err(strlen(world.winDB.legal_ids) != strlen(world.winDB.ids), err);
+ world.winDB.active = active_tmp;
+ world.winDB.order = order_tmp;
+
+ /* Build windows as defined by read interface data and toggle them on. */
+ make_v_screen_and_init_win_sizes();
+ char tmp_active = world.winDB.active;
+ char tmp_order[strlen(world.winDB.order) + 1];
+ sprintf(tmp_order, "%s", world.winDB.order);
+ world.winDB.order[0] = '\0';
+ uint8_t i;
+ for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
+ world.winDB.active = tmp_active;
+
+ /* So that the interface config data and the window structs get freed. */