- be more strict and humble when allocating memory from the stack
+- handle crashes on OS X: <https://github.com/plomlompom/plomrogue/issues/1>
+
SERVER:
- implement field of view / line of sight and obstacles for those on the map
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
-- why does an MapObjAct id of 0 fail?
-
-- make config file define to which map object type the player belongs
-
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- fix buggy scrollling of large maps