log("You now have the DEATH touch.")
if world_db["GRACE"] < 24:
log("You will now LEVITATE over holes.")
- world_db["GRACE"] += 8
+ if world_db["GRACE"] <= 24:
+ world_db["GRACE"] += 8
elif t == world_db["Things"][0]:
log("You try to MOVE there, but fail.")
dirs = "edcxsw"
for i in range(len(dirs)):
score += libpr.get_neighbor_score(i)
- if score == 5 or score == 6:
+ if score == 6:
world_db["MAP"][pos] = ord("&")
libpr.free_score_map()
world_db["TURN"] += 1