/* src/common/map.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Game map.
*/
struct Map
{
char * cells; /* sequence of bytes encoding map cells */
- uint16_t length; /* map's edge length */
+ uint16_t length; /* map's edge length, i.e. both height and width */
};