+#ifndef KEYBINDINGS_H
+#define KEYBINDINGS_H
+
+#include <stdint.h>
+
+struct World;
+struct WinMeta;
+
struct KeyBinding {
char * name;
uint16_t key; };
char * get_keyname(uint16_t);
void keyswin_mod_key (struct World *, struct WinMeta *);
void keyswin_move_selection (struct World *, char);
+
+#endif