X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/form?a=blobdiff_plain;f=README;h=9c14e9cd42186b20833ea409a8e3725f65d469cc;hb=714bf970109b33005e0ab3e588d818460ccdc304;hp=a395d4b981b33db68772e0ee8f2a3b78ddd625a2;hpb=549e29447bb7b090580888d9286afd5d871b40d6;p=plomrogue diff --git a/README b/README index a395d4b..9c14e9c 100644 --- a/README +++ b/README @@ -2,16 +2,18 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet an enemy, but they don't -really fight. The map gets generated randomly. There is only one save -file (named "savefile"), and it gets overwritten each new turn. To start -over with a new world, delete it. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. You can move around a player and meet a random number enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue @@ -42,6 +44,7 @@ w scroll map up x scroll map down a scroll map left d scroll map right +s center map on player t move player up b move player down f move player left @@ -59,4 +62,5 @@ Replay game recording Run "./roguelike -s" to watch a recording of the current game from the beginning. Hit the "next turn / wait" key to increment turns. Keys to manage windows, scroll on the map and quit the program are active; keys -to perform player actions are inactive. +to perform player actions are inactive. Append a number to the -s option +(like "-s100") to start the recording at the respective turn number.