X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/form?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=0c3da0ada3b9e49dc784dbd9000c674f0a86b142;hb=3efcac66212325fecbbf28e3c19762821fb65d76;hp=1df56bc4ed49ce36bd6e1cecd723f24f0997a2ba;hpb=d3167bc558c709d7f10a237def2763530b7fed32;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 1df56bc..0c3da0a 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -1,13 +1,11 @@ from plomrogue.misc import quote from plomrogue.errors import GameError -from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex, DijkstraMap # TODO: instead of sending tasks, thing types etc. on request, send them on connection def cmd_TASKS(game, connection_id): - tasks = [] game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id) cmd_TASKS.argtypes = '' @@ -24,10 +22,11 @@ def cmd_TERRAINS(game, connection_id): cmd_TERRAINS.argtypes = '' def cmd_ALL(game, msg, connection_id): + from plomrogue.mapping import DijkstraMap def lower_msg_by_volume(msg, volume, largest_audible_distance): import random - factor = largest_audible_distance / 8 + factor = largest_audible_distance / 4 lowered_msg = '' for c in msg: c = c @@ -65,14 +64,20 @@ def cmd_ALL(game, msg, connection_id): c_id) cmd_ALL.argtypes = 'string' +def cmd_SPAWN_POINT(game, big_yx, little_yx): + if little_yx.y >= game.map_geometry.size.y or \ + little_yx.x >= game.map_geometry.size.x: + raise GameError('illegal spawn point') + game.spawn_point = big_yx, little_yx +cmd_SPAWN_POINT.argtypes = 'yx_tuple yx_tuple:nonneg' + def cmd_LOGIN(game, nick, connection_id): for t in [t for t in game.things if t.type_ == 'Player' and t.name == nick]: raise GameError('name already in use') if game.get_player(connection_id): raise GameError('cannot log in twice') t = game.thing_types['Player'](game) - t.position = (YX(0,0), - YX(game.map_geometry.size.y // 2, game.map_geometry.size.x // 2)) + t.position = game.spawn_point game.things += [t] # TODO refactor into Thing.__init__? t.player_char = game.get_next_player_char() game.sessions[connection_id] = { @@ -92,6 +97,7 @@ def cmd_BECOME_ADMIN(game, password, connection_id): raise GameError('need to be logged in for this') if password in game.admin_passwords: game.sessions[connection_id]['status'] = 'admin' + game.io.send('ADMIN_OK', connection_id) else: raise GameError('wrong password') cmd_BECOME_ADMIN.argtypes = 'string' @@ -118,6 +124,8 @@ def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id): raise GameError('need to be logged in for this') if not game.sessions[connection_id]['status'] == 'admin': raise GameError('need to be admin for this') + if tile_class == '.': + raise GameError('tile class "." must remain unprotected') game.map_control_passwords[tile_class] = password game.changed = True cmd_SET_MAP_CONTROL_PASSWORD.argtypes = 'char string' @@ -189,7 +197,7 @@ def cmd_PORTAL(game, yx, msg, pw, connection_id): if msg == ' ': if big_yx in game.portals: if little_yx in game.portals[big_yx]: - del game.portals[big_yx][little_xy] + del game.portals[big_yx][little_yx] else: if not big_yx in game.portals: game.portals[big_yx] = {} @@ -245,7 +253,7 @@ cmd_MAP_CONTROL_PW.argtypes = 'char string' def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): if not thing_type in game.thing_types: raise GameError('illegal thing type %s' % thing_type) - map_ = game.get_map(big_yx) + _ = game.get_map(big_yx) t_old = None if thing_id > 0: t_old = game.get_thing(thing_id)